Maplestory hyper stat optimizer.

Hyper Stats: Spread evenly thru Damage/ Crit Damage/ Boss, and once those are at about 7-8 you can throw them into other extra useful stuff like DEF Ignore. Leveling them past level 8 will happen later, around the 200 mark. Shadower Main. Assasinate : take it all Boomerang step : u can ignore the +2 monster count. go for extra line + dmg.

Maplestory hyper stat optimizer. Things To Know About Maplestory hyper stat optimizer.

Related MapleStory Fantasy anime Action anime Adventure anime Anime forward back r/EpicSeven aka Epic7 - A Korean mobile RPG developed by Super Creative, and published by Smilegate Megaport for Android and iOSHyper Stat Points = (Current Value - Base Value) / Increment + 1. Where: Current Value: The desired level of the Hyper Stat you're aiming for. Base Value: The starting level of the Hyper Stat, typically 0. Increment: The gap between Hyper Stat levels. It's usually 1 or 10, based on the specific stat. See also Tenacity Calculator Online.Mar 30, 2016 · Personally, i didnt put any into status resist/power stance. For most of the high-tier bosses these stats are pretty much useless; and for the bosses where status resist matters, your haku's foxfire is sufficient. Power stance you have a base of 80% with haku's buff - which is usually enough for bosses with knockback. Demon Slayer Hyper Skill Build. For Demon Slayer hyper skill build you’ll want your main skills like Demon Lash (Fury Recovery) and Demon Impact (Bossing Skill). Because of Demon Lash – Reinforce Duration you’ll want to start your combos with Demon Lash since you’ll get a Final Damage increase after using it. Demon Slayer hyper skill build,

A. Run the optimization on your current stats with Base_IED as the IED input. The top configuration is given at Row 116 with 90.94% FD. Now change the Base_IED to 100 and we find that Row 116 now yields 53.85% FD.For bossing priorities. You definitely should not have that many, if any at all, points in STR or ATT. Ur goal is 100% crit rate through hypers, links and legion. After you have 100% (or close) the priority is crit dmg, dmg, boss dmg, ied. Once all of them are lvl 10 you can put some into str and att.Hyper Stat Points are given when you level up to level 140 or higher. Amount of Hyper Stat Points given increases as your level increases every 10 levels. Levelling up Hyper Stats cost Hyper Stat Points. Some Hyper Stats stops at Level 10 while others stops at Level 15.

Lord__Voldemorty. • 1 yr. ago. I'm not a Xenon main or have any Xenon boss mules, but I don't see why it would be any different, you shouldn't waste your hyper stats on the flat stats at all (unless you're optimizing with the last few remaining points, but that's not even 0.5% final dmg) Your best bet would be joining the Xenon discord :P. Reply.

Currently under the new hyper stats, max DF does increase max mana, but this is not intended behavior. I don't think Nexon will do anything about it, but nevertheless, you are technically exploiting a bug to get 50 extra mana. Except with the old system there was a separate kanna mana skill.Is credit card ownership related to things like income, education level, or gender? We'll break down the relationship between these and more. We may be compensated when you click o...The three crit stats, your main stat, damage, party damage, and monster defense are the seven damage-increasing hyper stats. Honestly, with the way it's structured (more points needed the higher each individual stat gets), I'd be stunned if the ideal method wasn't even leveling of all of them. I have a spread of my main stat, damage, and boss ...Pathfinder hyper stats. can someone post a hyper stat guide for pathfinder, that will help me a lot! thanks in advance :) Piece of advice: search a guide on PF, there are plenty. If u don't find it somehow, try asking for tips in 1 post instead of 5 different posts for the same class ;) Crit damage, crit rate, boss damage, damage, ignore ...MathBro's Maplestory Tools. Cubing WSE Starforcing (current) Hyper Stat Legion Flaming Stat Equivalence Inner Ability. Star Force Experimental Probability. Item Level:

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Most people fully utilize the hyper stat source by giving Lv10 to all the important bread and butter (increased damage to mob and exp up to Lv10 for grinding; IED%, boss damage% for bossing. And critical damage + damage% for both; critical rate, depends). You’re free to add anything to Lv5.

You kinda just do what naturally works. You only get a few points a level, so I tens to level things equally instead of maxing one first. So at 140, input 1 it boss, ied, and damage.Trying out the Hyper Stat optimiser | MapleStory Tools - YouTube. 6,289 views. 35. Someone in chat was wondering if I could try/demonstrate the Hyper stat calculator. …This tool is designed to optimize your hyper stats against end-game bosses. Step 1. Enter Your Stats. Step 2. Select Your Setup. Step 3. Enter Your Current WSE. Step 4. Choose Your Calculator.Legion and Hyper Stat Optimizer. This tool is designed to optimize your legion and hyper stats against end-game bosses.Please note that the MapleStory Hyper Stat Calculator is a fan-made tool and is not officially affiliated with Nexon or MapleStory. It is intended for use at your own discretion.MathBro's Maplestory Tools. Cubing WSE Starforcing Hyper Stat Legion Flaming Stat Equivalence Inner Ability (current) Inner Ability Theoretical Probability. Current Inner …

MapleStory Hyper Stats Optimization - GMS Meta Calculator Guides (5/7) MapleStory Calculators / metacalc GMS Meta Community A place where the Global MapleStory community can come...Hyper Stat Calculator. This tool is designed to optimize your hyper stats against end-game bosses. Step 1. Enter Your Stats. Click for details. Level. Class: Main Weapon: Damage Range. Boss Damage % IED % Damage Bonus % Final Damage % Critical Damage % LUK. DEX. Step 2. Select Your Setup. Click for details. HP % Sets, Skills, and Equips.WSE Calculator. WSE. Calculator. Weapon, Secondary, Emblem Calculator. This tool is designed to optimize your WSE and to also compare against various WSE options. … As good as the optimizer tool is for allocating Hyper Stats, I'd personally not worry too much about IED / Boss hyper points if you're not actively bossing, and realistically wouldn't use the tool that early on just because it will change fairly quickly as you get higher level + better gear. Jello, the basic idea of hyper stats is to spread points around to the most optimal final damage boosting potential. Hyper stats on INT shouldn't even be considered at all until super high level (270+). The reason for this is that INT from hyper stats is a flat stat boost meaning when it says +15 INT it means quite literally only 15 STAT ...

MapleStory HEXA Stat Calculator. HEXA Stat Levels. Main Stat Additional Stat 1 Additional Stat 2; Core {{k+1}} Stat Conversion. 1 mainstat% = main stat 1 att = main stat 8 crit damage = mainstat% 40% boss = att% 1% IED = % boss ...

Bonus potentials have been accounted for to ensure your hyper stats are properly optimized. Note: This optimization algorithm is a true optimization, it does not optimize point-by-point. Other notes: The hyper stat optimization tool now has an import/export feature, so you do not need to manually re-enter your stats after each usage. So either Boss% or Crit Damage probably to 15 one after the other. That's what I pretty much said, the point scaling per level gets worse. Yeah but you said to 15 one after the other which implies you should go to fifteen. Probably best to stay between 12/13. Mmm I suppose, someone should do the maths.Bonus potentials have been accounted for to ensure your hyper stats are properly optimized. Note: This optimization algorithm is a true optimization, it does not optimize point-by-point. Other notes: The hyper stat optimization tool now has an import/export feature, so you do not need to manually re-enter your stats after each usage.Are your savings habits in line with other Americans? We will walk you through everything you need to know about savings accounts in the U.S. We may be compensated when you click o...You guys owe me 24mil, thanks!Find me on socials!Twitch! http://bit.ly/3UomcU1Instagram! https://bit.ly/3firIc6Main YouTube! https://bit.ly/3gVnVluThanks for...You can reset your Hyper Stats for 10 million mesos. 3 presets are available to switch between them easily with a few clicks. It costs 2 million mesos to switch between presets each time. This is the list of Hyper Stats. Some have 10 levels while some have 15 levels. Regardless, the price of levelling them up are the same.Due to the increasing costs, it's generally best to level your hyper stats equally, rather than going for one at a time. The exceptions are EXP (which should be brought as high as possible assuming the other hyper stats aren't the difference between 1 or 2-shotting enemies, then switched out after your training session ends), and Arcane Force, which …

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120K subscribers in the Maplestory community. The Reddit community for MapleStory. Not affiliated with or restricted by Nexon. https://discord.gg/ms ... legion and hyper stats. Hypers may help significantly, try to have a training and bossing preset. ... you don't need to optimize any of them, those are great potentials for 17k stat. if ...

Hyper stats based on the main bossing skill: For better bossing dmg with CL+ORB: go for Boss atk & Magic dmg. I’ve heard that additional dmg line is good for bossing too, however I’m not too sure if it’s better than MD/BA. Instead of adding an extra line that procks with 15% chance, I think it’s safer to strengthen the 9 lines CL gives.Hyper Stats: Spread evenly thru Damage/ Crit Damage/ Boss, and once those are at about 7-8 you can throw them into other extra useful stuff like DEF Ignore. Leveling them past level 8 will happen later, around the 200 mark. Shadower Main. Assasinate : take it all Boomerang step : u can ignore the +2 monster count. go for extra line + dmg.Hyper Stat Calculator. This tool is designed to optimize your hyper stats against end-game bosses. Step 1. Enter Your Stats. Click for details. Level. Class: Main Weapon: Damage Range. Boss Damage % IED % Damage Bonus % Final Damage % Critical Damage % LUK. DEX. Step 2. Select Your Setup. Click for details. HP % Sets, Skills, and Equips.Best. Add a Comment. tidalslimshady • Reboot NA • 2 yr. ago. Crit rate up to 100, crit damage, damage for mobbing are your biggest influencers. Theres also flat stat/ flat Matt. bonus exp and arcane force which will all influence that side. Boss% and ignore defense are hugely important stats for bossing.Personally, i didnt put any into status resist/power stance. For most of the high-tier bosses these stats are pretty much useless; and for the bosses where status resist matters, your haku's foxfire is sufficient. Power stance you have a base of 80% with haku's buff - which is usually enough for bosses with knockback.Don't increase ATT until all the others are at 10, or unless an end-game optimizer (assuming end-game status) says so. (which won't be until around like 245+) 10 IED / Dmg / Boss -> CritDmg -> decide between crit rate vs Att depending on how high-leveled your Vicious Shot is. When you reach 245+ territory, optimizers may suggest going 11~12 on ... As good as the optimizer tool is for allocating Hyper Stats, I'd personally not worry too much about IED / Boss hyper points if you're not actively bossing, and realistically wouldn't use the tool that early on just because it will change fairly quickly as you get higher level + better gear. Aran hyper stats reboot. Im 202 aran, and I'm not sure if I should prioritize attack hyper stat, STR hyper stat, IED, or damage. The only hyper stat I'm sure of is arcane force, I'd like to hear some tips about how to decide what's more efficient. Crit rate is not as important for Aran since your main skill already does 100%. Kinesis Hyper Skill Build (MSEA) Lv.143 – Psychic Grab – Boss Point Lv.162 – Psychic Grab – Reinforce Lv.149 – Pscyhic Ground – Overwhelm Lv.168 – Pscyhic Ground – Reinforce Lv.195 – Mind Break – Enhance Lv.150 – Mental Tempest Lv.170 – Mental Shock Lv.200 – Mental Overdrive. Explanation: Check this Hyper Stats Guide ... Most people fully utilize the hyper stat source by giving Lv10 to all the important bread and butter (increased damage to mob and exp up to Lv10 for grinding; IED%, boss damage% for bossing. And critical damage + damage% for both; critical rate, depends). You’re free to add anything to Lv5. Yeah 20% boss is good but IA is a bit complicated so you're going to have to revisit it later. It's pretty costly so don't worry about it til maybe late mid game or late game. Get a 2nd pendant slot though lol. Most general merchants in towns should sell 30 day pendant slots for I think 20m or around that. FYI that’s referred to as inner ...

With smart Hyper Stat allocation you can optimize your character for maximum damage during both training and bossing. While optimal Hyper Stat builds require using specialized calculators, you can still effectively allocate Hyper Stats by following a few guidelines.You guys owe me 24mil, thanks!Find me on socials!Twitch! http://bit.ly/3UomcU1Instagram! https://bit.ly/3firIc6Main YouTube! https://bit.ly/3gVnVluThanks for...There are a lot of myths about retirement out there. Here are several retirement statistics that might just surprise you. We may receive compensation from the products and services...Instagram:https://instagram. boom brows lash bar farmingdale Please note that the MapleStory Hyper Stat Calculator is a fan-made tool and is not officially affiliated with Nexon or MapleStory. It is intended for use at your own discretion.Spottr is a PWA built to view your Spotify listening stats year-round. Receive Stories from @spiderpig86 Publish Your First Brand Story for FREE. Click Here. greenlight cape girardeau photos Exp increase is useful only if youre chasing levels! Just know that your damage output will be severely lacking if you max anything other than the recommended stats. And it costs a BOMB to reallocate those precious points. 1. Reply. Aside from the recommended allocation to FD, Phy / Mag dmg, Max dmg etc, have anyone tried maxing starforce or ...Written by James Chow in MapleStory. Lara is an Anima mage who uses spirits and summons to help defeat her foes. This class has a very cute aesthetic and uses natural elements combined with her summons. Lara shares her cash shop with the Anima class like Hoyoung. Lara is a great class overall since it can support, deal damage, and has big burst. family dollar turners falls I’ve tried a few but they’re a bit specific (like for hyper stats only or only have %12att pot available). Are there any optimizers out there that would tell me what x is = z for my character? I remember an old one used to tell you for example; 12% att line = 34% Boss Dmg, meaning both give me the same increase in overall damage. 8. 3 Share.Shadower hyper stat question 2020. So, I’ve been reading of couple of posts about shadowed hyper stats. And from what I’ve seen the basis is: Damage>Crit>crit damage>boss>ied. And to that iteration, I’m curious about how accurate that is.. like is 100% crit an absolute necessity? henry ford medical center canton michigan Hyper Skills + Hyper Stats. Hyper Skills and Hyper Stats is unlocked at Lv. 140. Hyper Skills have a passive and active category. Active Skills are unlocked at Lv. 140, 160, and 190. Passive Hyper Skills provide benefits typically to 4th Job skills. 1 SP is gained for your Passive Hyper Skills at Lv. 140, 150, 165, 180 and 190 (total of 5 SP) how much does tom mccarthy make A Simple Maplestory WSE Optimizer with Familiar Support. WSE Optimizer . by Pearlite ────────────────────────────── Attack (%): Damage (%): IED (%): Familiar #: Python version for more flexible editing ...Hyper stats based on the main bossing skill: For better bossing dmg with CL+ORB: go for Boss atk & Magic dmg. I’ve heard that additional dmg line is good for bossing too, however I’m not too sure if it’s better than MD/BA. Instead of adding an extra line that procks with 15% chance, I think it’s safer to strengthen the 9 lines CL gives. border patrol checkpoints in southern california Shadower hyper stat question 2020. So, I’ve been reading of couple of posts about shadowed hyper stats. And from what I’ve seen the basis is: Damage>Crit>crit damage>boss>ied. And to that iteration, I’m curious about how accurate that is.. like is 100% crit an absolute necessity? delta a330 900neo seat map Hyper Stats allow you to allocate points and gain stats for %Crit Rate, %Crit Damage, %Ignore DEF, %Damage, and %Boss Damage. As you level up a Hyper Stat, it will cost more to upgrade. Hyper Stat Points are gained every level up and the amount gained increase every 10 levels. Hyper Stats are for rounding out your character's stats and are ... Since the Destiny update of Summer 2022, mainly because of the addition of presets, a lot has changed to Hyper Stats. In this video I will attempt to explain... how can i cancel my xsport fitness membership Direct link to Xenogent's tool: https://xenogents.github.io/LegionSolver/(9k legion is 38 characters, apologies for misspeaking in the video)#maplestory #fre...Sep 18, 2019 · MapleStory Calculatorshttps://www.patreon.com/MetaCalcGMS Meta CommunityA place where the Global MapleStory community can come together for GMS Meta resource... arcwarder deepwoken Hyper Stat Calculator. An intuitive and easy to use tool that you can use to determine which hyper stat distribution will optimize your damage output on end-game bosses. Click Here for Hyper Stat Calculator. gwinnett tag office locations With smart Hyper Stat allocation you can optimize your character for maximum damage during both training and bossing. While optimal Hyper Stat builds require using specialized calculators, you can still effectively allocate Hyper Stats by following a few guidelines. plexus 3 day reset reviews Kinesis is a very unique mage class whose skills are focused on telekinesis. This class has a great aesthetic and if you love the black and white Chess vibe, this is the class for you. Some downsides of the class are that you have to set up a ton of skills especially when you get to 5th job. Kinesis is great at mobbing and decent at bossing.Hyper stats based on the main bossing skill: For better bossing dmg with CL+ORB: go for Boss atk & Magic dmg. I’ve heard that additional dmg line is good for bossing too, however I’m not too sure if it’s better than MD/BA. Instead of adding an extra line that procks with 15% chance, I think it’s safer to strengthen the 9 lines CL gives. At 94% IED, damage is still reduced to 82% for bosses with 300% defense. So the calculator say 14 points into IED (about 42% IED) will increase the IED to about 97% total IED, which mean your damage is now only reduced to 91%. Endgame is much more than 95 ied.